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Test alt key on mac
Test alt key on mac






test alt key on mac
  1. #TEST ALT KEY ON MAC MANUAL#
  2. #TEST ALT KEY ON MAC FREE#

gconf… settings are restored … logout/login to check it.The Alt key Alt (pronounced / ˈ ɔː l t/ or / ˈ ʌ l t/) on a computer keyboard is used to change (alternate) the function of other pressed keys.

test alt key on mac

gconfd (better move “mv” those to /tmp) and untar your backup in your homedirectory (and check you did it at the right place …) and your old. If you need to use the made backup … remove the two subdirectories.

#TEST ALT KEY ON MAC FREE#

This combination is free and will not captured first by the windowmanager or the x11-window-graphics-system. Linux/ubuntu/x-window keyfunctions you have to use LEFT-WINDOW-KEYĪnd in blender and every other application, that might try to use You want to use some of the standard/default Then you have the simple rule, that everytime General, global_keybindings, keybinding_commands, workspace_names To to use the left windows-key instead of the left-alt-key.

test alt key on mac

So first you may make a short backup of your user-local-settings like this in a terminal in your home-directoryĪfter this comes the work to change every key-action-entry with And because i dont want to change the system-wide defaults … (they are in /var/lib/gconf …) All normaly stored in the users home-directory underīut those subdirectories are pretty empty, because those settings are the default system-wide settings and are only stored in the users home-directory if the user makes any changes to them.

#TEST ALT KEY ON MAC MANUAL#

So its better to take the manual change for every key-setting …įor every window-manager(thats metacity by default) and x-window-shortcut exists the setting from gnome. I dont know if this is a bug, but when the switch from left-alt to left-window-key is activated at the next login all applications get this behavior/setting … and the modify has to set back at logout … to start again. OK! Never smile too early-? Switching the keyboard-layout is only a workaround if it is temporary. Now I’m not sure which of the tweaks did the trick, because I was always testing with the right-Alt key, which never worked and only at the end I tested the left-Alt key. Right Alt key still doesn’t, but this is good enough now. Then click “Alt is mapped to Right Win, Super to Menu” Third item, "Alt/Win Key Behavior ", open up: or older as far as the Systemtools are the same, there might always be a little differences in the menu-entries-naming) In the program (not only blender … every program that may useĮdit2: in the keyboard-settings its in the second tab-window … You now have to press “left-window” if you want the “alt-key” Need to re-map every setting from Alt+key to left-window+key. Will be the setup for the programs … - thats in blender you dont That is “use left-window-key instead of left-alt-key”.Įdit: changing in this way the system-left-alt to the left-window One is for changing the actions for the Alt/Window keysĪnd a lot of other settings like “change left-alt to left-window-key”

test alt key on mac

This popus a new window with “action-shortcuts” forĪ lot of changes.(with + to open the sub-options) For Ubuntu-10.04 (and later … or older as far as the Systemtools are the same, there might always be a little differences in the menu-entries-naming)Īnd in this tweak-program there is at the bottom of the window








Test alt key on mac